Why So Quiet?
Wordless Storytelling in The Last Shore
Doesn't sound too difficult, does it? You're stuck inside a broken down car and just have to get it started and escape in Anxiety: Lost Night. You never leave the car, so the solution lies somewhere within the front seat.
Strategy games often try to convey a massive sense of scope, having you control entire nations instead of individual troops or units. Heck they even coined a phrase for them: Grand Strategy Wargames.
Developers Red Thread Games yesterday released n update boosting it from Unity 4.6 to version 5.2 of the engine, which brings better performance, nicer lighting, and more.
It's a digital playground - a place Glander has furnished for us so that we can draw as much or as little meaning from it as we like. Like the world outside our homes, it is a blank canvas that we bring our own purpose to.
Knee Deep, an ongoing adventure "swamp noir" series from Prologue Games, uses stage performance techniques and presentation as its framing device, while still letting the player make critical choices to develop the story and characters as it progresses.